3ds max 2016 sp1
Also, in case you missed it, Autodesk has partnered with Microsoft Azure to bring massive cloud rendering to our users. As of this posting version 1.0.820 is available. As always, stay up to date on Arnold updates from the Solid Angle site. Scene Converter improvements have been made when converting Autodesk Materials with the Slate Editor open.Īrnold Renderer improved experience when you drag and drop materials. Random_Transforms_on_Mesh_with_Max - A refinement of "Random Transforms on Mesh" which lets you avoid needless iterations by specifying a maximum number of transforms on the mesh. You can use this operator to facilitate the usage of a "Tool Input: Integer" as an index into an array. Autodesk recommends that all customers running 3ds max 2015 sp1 and newer. This gives the author more control over the granularity of the matching lookup.Ĭycle_Index - Transforms a negative or positive integer into a valid index based on the size of a given array. Match_Items_by_Index - Similar to "Match Items by Distance", it returns matching values in an array based on the returned integer of the provided function. Kudos to our beta community for bringing them to our attention!
#3ds max 2016 sp1 update
Unfortunately, we didn't get a chance to fix them before Update 1 released, but needless to say we are already in the process of fixing them for a possible future update. Additionally, our beta community is great a finding issues and they did find a couple non-crash ones related to Model Assist. With feedback from our beta community, we added it as a visual style that didn't affect rendering while providing modelers with the look they needed.
We heard from modelers who liked it and render artists who didn't. Then it was taken out and you do the hokey-pokey and you turn yourself around. Some of you may have recognized this in the past, but it was taken out. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more. Model Assist is a viewport visual style that provides you with improved feedback when working on models with no smoothing groups. Phoenix FD is an all-in one solution for fluid dynamics. If anything, check out Bruno Landry's Q&A here and how Neoscape has used 3ds Max Interactive to create interactive and immersive experiences. Using its Live Link & Level Sync tools you can quickly get content and scenes (including Vray scenes) into realtime & publish to VR with only a few clicks. On the other hand, the long standing 'Select Objects by Material' seems to be fixed in SP3 (when using the new, standard scene explorer based selection dialogs). For future reference, you should save the readme to your hard drive. It is strongly recommended that you read the readme document before installing the software.
just in case you have all missed that surprise. This Service Pack contains recent fixes for Autodesk 3ds Max 2016 software. Basically, we decided to include a version of Stingray called 3ds Max Interactive for all subscribers of 3ds Max. ( considering that they just recently released new servicepacks for Max 2014, Max 2015 and Max 2016 respectively.
I'm going to be a bit brief in this description for 3ds Max Interactive as there is already much better content here.